Re: Some things we can do already
I do hope that combat works correctly by the next version.
Some bugs I have noticed:
- Dead (disappeared) critters still take damage from spell effects
- PCs/enemies can walk on top of dead/dying PCs, but then they can't be targeted anymore
- Sometimes if I aim an attack at one enemy, it attacks an adjacent enemy instead
- Missile weapons are shot, and THEN the second frame of the icon happens (so the arrow is released before the bowstring is released)
- No free attack executed when back is turned on an opponent
...etc...
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