Quote:
Originally Posted by Uatu
Thanks for the kudos, Ziroc!  Also, thanks for linking me - that should help keep my site alive :p Updates are sporadic, in waves (right now I am on an "often" wave - I updated just now again, actually... but then I will probably go on a "down" wave... Usually get burned out after a really big icon  )
As for 1024 x 768 resolution... I haven't even tried DC this way yet  It does make creating art (big pics, small pics) much harder (especially if I will be pixel-drawing the way I am doing now) - and normal 1 x 1 icons will be pretty small. (On the other hand, some of the larger icons will be easier to see, although they are still limited in movement.) At least icons are the same size whatever resolution you use...
Wow, but your monitor is HUGE!  DC must look really small...
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Yeah, that's kinda the downside of having a 24 inch monitor

but DC in game handles widescreen fine--looks ok)
Yeah, it does take more to make a icon or whatever at the higher res, but I kinda look at it like there's more room for detail--yeah, I know, that takes waaay more time.

I may try 800x600.. we'll see. OR make a 3D Model of a monster, and render it out at all resolutions lol, that might be actually easier (for me).. dunno yet.
Working on a new 'what if' interface graphic right now.
BTW, here is an AVI I made a while back for the Eye of the Beholder looking level I am making in DC (see attachment)
Also, I made an Icon for Dungeon Craft a while back-- attached too.