Quote:
Originally Posted by Timber Loftis
It doesn't take away from the truth of it.
Yes, it's a crappy lock, with crappy stats and crappy skills and crappy ratings.
But what he says is true. Seduce and fear were put on the same DR. Then they were both nerfed to be 10 secs max and, in PVP, have a high chance to break on damage (i.e. DoTs from someone with my stats WILL break PVP fear). Why wasn't the same done to rogues and their stuns and spell lockouts? Why can they still do unabated damage while you're stunlocked with no increase in the chance to break the stunlock? Alongside CloSkill, how's that fair.
Rogue murder clothies, and clothies chance to fight back has been negated. Note that as much as this lock whines, the situation is MUCH worse for a shadow priest.
Regardless, they buff and nerf all the time, I'll adapt. Whatever.
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What you say is true, and I probably shouldn't have said the warlock line, since I pride myself in usually being the one to say "Warlocks aren't OP, get better". I mostly said it because he ends his argument with whining about how Warlocks are junk, which is total bull; Warlocks are generally considered to be the most powerful PvP class currently, and the poster is likely just an unskilled noob driven to making nerf posts instead of trying to get a clue.
Rogues do tend to have an advantage over clothies, though it didn't stop be from wtfpwning them on my priest when I played one, and on my paladin it is no contest. They're good, but you can outline the inherent strengths of any class... that doesn't make it overpowered.