Thread: Monks
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Old 06-24-2003, 11:50 PM   #12
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
Quote:
have you ever tried a monk? certainly sounds like you havent. "I'd rather have a Fighter, because late-game is all about killing things as fast as you can", not sure what your point here is. the monk can, after all, easily get 5 APR, and at levels 15+, the monks deal 1-20 damage PER HIT!(plus strenght damage i believe)ok, so the ac isnt the best possible, but its good enough. against mages who use PfMW, switch to a regular sling or darts and missle away, possibly eating away his stoneskin aswell. quivering palm has a good chance to kill on hit(if your gonna use improved haste, which requires a mage, the mage can cast greater malison to significantly increase the possibility of the killing blow), not to mention the handy stunning blow. GW is good as well, since it sets the APR to 10, which means there wont be much of the mage(or fighter) left after its done! also, if some wise ass makes a point of a possible absolute immunity, you can either use your naturally super fast monk to run until the spell runs out(which will take exactly 24 seconds) or use sling of everard(remember, +5 enchanted weapons can still be used hit the mage) for the duration. ah well, ive rambled on enough, time to go to sleep. just wanted to make my point, which is: the monk is an insanely powerful class!
Yes, I have. In 3 of my parties, as a matter of fact. And, Monks can't be Improved Hasted. Improved Haste + Critical Strike > Greater Whirlwind. Please don't say that you need a Mage to cast Impoved Haste. I haven't had a party yet that had fewer than 2 Mages, which is more than enough to Improved Haste your entire party. They only get 4 attacks per round (dunno how many times I've had to say that), but 1-20 damage with only 4 attacks per round can be matched in damage done by Improved Haste. PfMW... Yeah, you're really going to eat away at the Stoneskin with 1 attack per round. Uh-huh. 'Naturally super fast Monk'. Sure. Tell that to my Improved Hasted Fighter wearing the Boots of Speed. Monks aren't that great, simply because of the darn fact that they are premanently Free Action'ed (which, may I add, doesn't work against the Mimic Glue -_-; . But if they weren't, then yes, I agree that they would be insanely powerful.

The thing about GW is that it only lasts one round, while Improved Haste can easily reach 2 turns, which is 20x longer. And, you only sacrifice 3 attacks per round. Oh no...
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