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Old 07-11-2004, 03:17 PM   #17
LS0158
Zhentarim Guard
 

Join Date: November 11, 2002
Location: North Carolina
Age: 66
Posts: 351
It was FF7 and Crono trigger for me, too.

FF7 was the first real RPG that I played, and it made me look for RPGs as much as platformers, and Crono trigger was the one that made me look for RPGs almost exclusively.

Having to think while playing instead of jamming on one button is a good idea, which I soon figured out. I think that's why I'm in honors classes. Or that could be just an excuse to play more video games. [img]tongue.gif[/img]

Also, sometimes it's kind of fun to think about the impossibilities in video games. Like a certain BG2:TOB enemy is (possibly spoiler) immune to timestop. Assuming time could be stopped, or at least slowed down to where it seemed to be stopped, or speeding up someone to the point where everything else seems to be stopped, something else immune to the spell would mean time was slowed, but since it was immune, the third choice is impossible, and why would time return to normal after the spell wore off? Wouldn't the creature remain in the faster time, and kill everything in an instant?

[ 07-11-2004, 08:57 PM: Message edited by: LS0158 ]
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