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Old 06-14-2003, 03:35 AM   #123
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
Quote:
Originally posted by Grammar:
Mods that replace dialog.tlk are a nono. However, mods that merely append it (such as WeiDU mods) may or may not be ok. They are ok as long as they do not try to modify something which is modified by any other mods. Just look very carefully into the features. I recommend playing through the BGI first to try to figure out what you can and can't modify [img]tongue.gif[/img]

If all else fails, just make a backup and try it with the mod. If it screws up, it's not compatible [img]smile.gif[/img]
Well, we should be pretty safe since most of the mod happen in the bg1 part of the game.
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