I WANNA JOIN
ame: I am Patrick Star
Race: Human
Alignment: Chaotic Good
Gender: Male
Class
Class: Berserker Level: 7 XP: 89000
AC: 6
THAC0: 14
Total Hit Points: 98
Ability Scores
STR: 18/34
DEX: 18
CON: 18
INT: 9
WIS: 9
CHR: 3
Ability Bonuses
To Hit: 1
Damage: 3
Open Doors: 25
Weight Allowance: 220
Missile Adjustment: 2
Reaction Adjustment: 2
Reaction: -8
Statistics
Number of Attacks: 1
Lore: 0
Magic Resistance: 0
Saving Throws
Paralyze/Poison/Death: 10
Rod/Staff/Wand: 12
Petrify/Polymorph: 11
Breath Weapon: 12
Spells: 13
Thief Skills
Open Locks: 0
Find Traps: 0
Pick Pockets: 0
Move Silently: 0
Hide In Shadows: 0
Detect Illusion: 0
Set Traps: 0
Backstab Damage: 0
BERSERKER: This is a warrior who is in tune with his animalistic side and, during combat, can achieve an ecstatic state of mind that will enable him to fight longer, harder and more savagely than any human has a right to. Berserkers tend to be barbarian-like in nature, but not always. Sometimes it is a conscious choice that a warrior in training makes. Regardless, opponents on the battlefield will be unsettled when they see the savage and inhuman elements of the berserker's personality. This class is common amongst dwarves, known to them as 'battleragers'.
Advantages:
- May use 'enrage' ability once per day per 4 levels. The enraged state lasts for 60 seconds.
- While enraged: +2 to hit, +2 damage, -2 AC
- While enraged: immune to charm, hold and fear, maze, imprisonment, stun and sleep.
- While enraged: gains 15 hit points. These hit points are temporary, and are taken away at the end of his berserk spree, possibly killing the berserker.
Disadvantages:
- Becomes winded after berserking. While he's winded he receives -2 to hit, -2 to damage and a +2 penalty to armor class.
- Cannot specialize in ranged weapons
Inventory
Quantity Item
Spell Book
Level Spell
1 Enrage
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