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Originally posted by Alson:
May I ask why are you interested in all-around elemental protection? Most magical attacks that deal elemental damage are stopped cold by Magic Resistance. I'm guessing, but perhaps you're interested in FoA-kind of elemental damage protection? Even then, some items that deal elemental damage (notably, Dragon's Breath) are also stopped by high Magic Resistance.
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You're right. In SoA, having 100% magic and physical resistance will grant you 99.9% protection from all forms of attack and damage in the game. I guess this is just a test to create a completely invulnerable character. Elemental damage can still occur from (real) Dragons Breath (Red Dragon Fire/Shadow Dragon Acid etc), or walking across a pit of fire (think temple ruins dungeon), even if you have 100% MR.
Since you've said Dragons Breath +4 will be stopped by MR, I'm now wondering if this is the case for all other elemental weapons (club of detonation/backblood etc). If not, then the elemental resistance will also prove somewhat useful here too.