quote:
Originally posted by WZ:
People who would like less hack & slash & more roleplaying!!! Well if anyone of you has not tried Planescape : Torment, try it. This is the kind of game you've been awaiting. Actually we surely won't have hack & slash replaced by storyline in future crpgs, because it simply does not sell. Planescape was a fantastic attempt to bring more storyline & less combat into crpgs. It was far from having BG's success...
[ 02-20-2002: Message edited by: WZ ]
And such a shame!!!
Something I missed in BG2 was the ability to be able to initiate dialouges with your fellow adventurers as you could in PLaneScpae. The only thing you could actually talk with was a crazy sword and a familiar. No wonder the child of Bhaal feels a bit out in the cold :S
Planescape had alot of dialouges and intricate problemsolving and unique solutions, but at the cost of a pretty linear story. The second time around was not so fun, but give it a rest for a year and it is fun again.