A generic fighter can be even easier to play that its certain kit. A Kensai would last even less against a thief, because a generic fighter would have a better chance to aviod being backstabbed. And a thief can backstab&immediately go invis, providing that you anyway wouldn't be able to hit/kill him. Generic fighter, at least, has a better chance to survive till the thief runs out of potions/charges [img]smile.gif[/img]
Paladins are weaker version of fighters, and their only resort against them are cleric spells. Prebuffing is always great. But still a fighter CAN beat a paladin, providing the fighter makes all his saving throws against Hold Persons etc [img]smile.gif[/img]
One situation where a pureclass fighter sucks compared to its kits is a fight against a mage. Kensai can remove mage's stoneskins faster, Berserker can become to many-many-many things, Wizard Slayer is a WS by definition.... But if you play correctly (and with some cheese) and attack the mage only if you are able to damage him (waiting for protections to run off etc) then no problem! Mage dies. And don't forget that a plain fighter can use ranged weapons to full extent, as compared to kensai/berserker, and arrows of dispelling are not so rare...
What I am trying to say is that EVERY single class can and will become a powerhouse kick-a** bio-bulldozer at high levels. Point.
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En taro Adun!<br />En taro, mighty Tassadar!
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