Thread: State of mods
View Single Post
Old 05-27-2003, 12:37 AM   #19
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
I don't know. It seems to me that the romances are sort of roleplaying too. I mean, if you have a gift for calming down elves that have lost their wings, then by all means, romance Aerie.

The mods are pretty much to add more content to the game. Quests, IMO, are harder to make than you might imagine. You have to plan for pretty much everything, make an interesting plot, and also include some roleplaying opportunity. It's hard. Just look at the Return to Windspear Mod- I don't know when it's going to come out, but it's been in development for some time. Granted, I really want to use that mod if or when it finally comes out.

Adding individual fights are quite a bit easier. Find an area previously unused, stick in X number of enemies in it, put them in some spots, equip them, then put in the AI. It's not exactly simple... but it's a hell of a lot easier than doing a quest.

Now, the Ritual is more of hack 'n slash type 'quest' than a roleplaying one. You really don't have much choice here. You either kill the Countess, or you stop her. There's only two ways out of here.

NPC's... Oh boy. Theoretically, it's easy to put in a boring NPC. Now, try putting in a NPC with decent, yet not powergaming stats, an interesting story behind it, interesting banter with everyone, voicing, romance (optional, but it really adds to a character), as well as some goodies sprinkled here and there. As in, you might have a couple of events that happen when you have the character in your party, and that you can resolve using numerous ways. Now, that is quite a bit trickier. Also, there are bugs...
__________________
In The Terminator, Sarah Connor is told a speech by John Connor\'s father that John has given in the future. When John is born, Sarah tells John this speech, and John grows up to tell it in the future. So who wrote the speech?!
Assassin is offline   Reply With Quote