I believe Tanar'ri can only be harmed by weapons of at least +2 enchantment. If your Fighters aren't carrying any, you're probably in deep trouble. So many enemies in the game require +2 weapons or better that you really shouldn't go *anywhere* until you've got a couple.
And tell us where you are! You sound like you're in the Planar Prison, but you could probably be just about anywhere.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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