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Old 05-16-2003, 12:43 PM   #10
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Quote:
Originally posted by Alson:
- Can be Dual Wielded!
Yeah, that too!

Quote:
... or is non-cumulative.
There are 4 ways to tone down the Slow:
* Fires on a lower percentage of hits
* Allows a Save
* Made non-cumulative
* Allows for Magic Resistance.

Basically, I want to find a way that can both A) Give enemy bosses a fighting chance by not Slowing them to the point of immobility, and B) Giving your Tanks a way to beat Adamantite Golems in a fair fight, without having to drink a Healing Potion every single round. Since I believe that the Golem Slow that the Golems hit you with is cumulative, it seems only fair to hit them with their own cheese. Allowing a Save vs. Spell might do the trick, as I believe most boss enemies will have better Saves than A. Golems (wild guess here, but it's worth a shot).
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