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Aerie: Sorceress, gaining clerical abilities at key points of her romance. I may be revoicing this part, and as such it may be very large... if that is the case, I will make it a separate mod to be kind to people's diskspace.
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I’m not sure I follow why changing Aerie to a sorcerer is a positive. As annoying and disruptive as Aerie is she is already on of the more powerful and versatile classes. Two sorcerer mods already exist, Tashia and Kelsey so I can’t see any benefit from this.
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Valygar: Kensai. I may modify his stats a little, and if I do, I will be making sure he has stats that will prevent him from dualing to a Mage. I will probably keep his Mage bloodline present, by making some spells fire off randomly, which neither the player nor Valygar himself will have control over.
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I have never understood peoples obsession with Kensai class.
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Nalia: Her epilogue mentions her being a Mage, and she has Thief levels to escape the keep... thus, I will make her a Swashbucker -> Mage, dualled at a level to make her thieving skills actually useful.
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My question then becomes what differentiates her from Imoen?
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Anomen: I have finally decided to try the following: make him a Cleric of Helm to start with, give him a couple more special abilities if he becomes a knight. He will loose the ability to use his family items if Cor disowns him, and will loose his helmite abilities if he feels that Helm has betrayed him. In other words, I am going to make it actually potentially worthwhile for Ano to fail his test, and give him some disadvantages for passing it.
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So you’re taking an NPC and actually making him LESS useful.