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Originally posted by LennonCook:
Aerie: Sorceress, gaining clerical abilities at key points of her romance.
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I, personally, see no reason why Aerie would be "better" as a Sorceress, except of course the fact that's it's one of the very most powerful classes. There's plenty of motivation for having her be a Cleric/Mage (Her dialogues mention how odd it is that she worships human, elven,
and gnomish gods), and what you suggest would take the most versatile spellcaster in the game and make her the most
limited spellcaster in the game (except for Kelsey and Tashia). I have no problem whatsoever with keeping Aerie exactly as she is....except for the fact that she needs a spine, of course. What you're suggesting would work better as an all-new, standalone NPC than as a tweaked Aerie.
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Nalia: Her epilogue mentions her being a Mage, and she has Thief levels to escape the keep... thus, I will make her a Swashbucker -> Mage, dualled at a level to make her thieving skills actually useful.
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Don't go too far--you don't want to eclipse Imoen, and Nalia already has her Ring to back her up. You might rearrange Nalia's Thieving skills to boost her Traps and Locks skills, but I don't see much motivation behind the Swashbuckler part--except for powergaming reasons, of course.
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Anomen: I have finally decided to try the following: make him a Cleric of Helm to start with, give him a couple more special abilities if he becomes a knight. He will loose the ability to use his family items if Cor disowns him, and will loose his helmite abilities if he feels that Helm has betrayed him. In other words, I am going to make it actually potentially worthwhile for Ano to fail his test, and give him some disadvantages for passing it.
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Ooooo, I *like* the disowning bit. But it'd carry more of a sting if he had more items to lose--the Delryn Family Shield isn't really that big a loss, even if you've upgraded it. And I still think Anomen should get the Berserker kit if he fails his Test.