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Old 04-25-2003, 06:32 AM   #17
Merlin from Amber
Manshoon
 

Join Date: March 18, 2003
Location: who cares
Age: 47
Posts: 158
I have ideas for some spell:
Name: Time Start
Lvl: quest
School: (any)
Casting time: 9
Duration: 8 rounds
Area of efect: special
Range: none
Saving throw: special
Description: This spell can save the caster from the Time Stop spell. However, because this spell is extremly powerful the caster must take care when casting it. If the caster saves vs spell he can control the time stream and if during the duration of the spell the enemy casts Time Stop the caster will be free to do whatever he wants, but if he fails his save then there is 80% chance that he'll stop the time and will freze himselft and everybody except one randomly chosen enemy and 20% chance to stun himself for 1 round.

(This spell is not my idea)

Name: Crushing hands
Lvl: quest
School: (any)
Casting time: 9
Duration: instant
Area of efect: one creature
Range: visual sight of the caster
Saving throw: special
Description: This spell causes the caster's hands to gain strength and to become as long as needed to reach the enemy. When the enemy is reached the wizard begins to crush him with his enormous hands causing 60d1 damage however if the enemy saves vs spell then the wizard recieves 60d1 damage. Enemy magic resistance does not matter.

[ 04-25-2003, 06:34 AM: Message edited by: Merlin from Amber ]
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