Beholders are
not pitiful melee opponents!
They got THAC0
0! Low enough to regularely hit even the hardiest tanks. They deal 2D4 +5 damage with their melee attack (that's 14-26 per hit on Insane) and will also deliever a
very powerful poison with each hit if the target fails it's save (I think there's even a save penalty attatched to this ability). On Insane it's 4hp/sec for 2-3 rounds, which
will cause severe hp losses fast unless you remedy it quickly.
I've experienced, the hard way, that the Shield does not render Beholders harmless, at least not Improved ones [img]smile.gif[/img]
Also, maybe this only applies to Imp Beholders, but they can also cast Flesh to Stone, Hold Person, Paralyze, and a strange variant of the Death Spell that causes the target to drop dead if he fails his save. Like a Finger of death, but without the save penalty.
[ 04-17-2003, 05:57 PM: Message edited by: Rataxes ]