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Old 04-17-2003, 07:34 AM   #11
Merlin from Amber
Manshoon
 

Join Date: March 18, 2003
Location: who cares
Age: 47
Posts: 158
I think that all of this depends on you. And talking about a bunch of liches let me ask you: bunch of people are playing with the liches and you're with your anti-mage party. What will decide the battle ? And also speaking of that the matter with the mages is only to remove their protections - until you're removing their protections they what - will stay and watch - it never have happened. As I can remember most of the many load games were because of the mages and I don't think they are easy. I have not mods installed. I would like to hear foreaxmple how the "rune ones" are beaten without a piece of magic and mods in the pure SoA on the core AD&D rules right after the spellhold.

Watch your battle log. Run (when masive destruction spells are cast - there are spells that cause non-magic damage and spells that affect you only if you are evil aligned foreaxmple) - attack - run(when the spellcaster is trying to come to you - he'll try something nasty inprisonment forexample or drain or harm ) - attack(they all have little hp). There is no mage in SoA that is protected against +5 weapons. Absolute immunity is short. You need at least 'true sight' or they'll become many or you'll hit nothing but air. This of course is the short answer. Hope to help. Happy playing. [img]smile.gif[/img]

[ 04-17-2003, 07:46 AM: Message edited by: Merlin from Amber ]
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