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Old 05-05-2003, 08:17 PM   #28
weimer
The Magister
 

Join Date: November 6, 2002
Location: Berkeley, CA
Age: 47
Posts: 118
The number of game-crashing bugs that I am aware of is close to 0.

There are still a handful of scripting errors where my converter doesn't produce valid code (e.g., the mind flayer prison).

Aside from that, we're starting to focus on game balance and battle difficulty.
weimer is offline   Reply With Quote