Quote:
Originally posted by Xen:
Oh...I am a quite a good player i just wanted to know...>>Blades
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BG2 is pretty much a bet. The game's betting that you can't solve it under the rules that the game puts on you. The fun in beating a game like BG2 is that you won the bet by doing the improbable: pasting that level 30 mage's recently-turned-mortal's keister.
Blades can't dump proficiency points into everything because they're bards. Jacks of all trades, masters of none, that sort of thing. Blades also get something to make up for this, a special ability unique to their class: the Offensive and Defensive Spins. Just how important are these spins? Let's see...the big, bad dragon just ate your tank for breakfast and washed it down with your lead mage. The Badly Injured scaly now lumbers toward your bard, with dessert on its devious mind. Put on an Offensive Spin, and watch the dragon come crashing down.
All the characters and kits come with some nice benefits, but have penalties to keep the classes from becoming too powerful. I agree with Butters. If you want benefits without penalties, you might as well crack open Shadowkeeper.
[offtopic]It's posts like these that'll never let me be a dragon, green or otherwise...[/offtopic]