My current project involves an anti-magic party. After reading all those posts about solo magery on insane, I decided to take a full party without magic through the game on insane.
(Therefore, Pirengle wins the "see how insane I am" contest.

)
There are no magic users in my multiplayer-turned-singleplayer party. No mages, no clerics, no bards, no rangers, no spellcasting paladins. Nobody has points in blunt weaponry (except two people with slings).
How I rolled stats: I took the number rolls I was given, but assigned them to the stats I wished. For every stat I made 18, I sacrificed 2 points from elsewhere (one to push the stat to 18, another unused and just thrown out). For stats I made 19, I sacrificed 3 points.
My party:
Lillisande
class: wizard slayer
race: elf
primary stat: constitution (17)
weapons: halberds and spears
notes: no gauntlets, amulets, rings, boots, cloaks, wands, scrolls, or potions, and no clerics! Healing her has proved to be a royal pain in the posterior. Her saving throws will get better as time goes on, and so will her mage-whooping skills, but until then she's regulated to pack mule duty, pretty much. Halberd was chosen for Azuredge upgrade, and spear to take advantage of early game seat-kicking spears.
Gesherei
class: kensai
race: halfling
primary stat: dexterity (19)
weapons: dual-wielding scimitars
notes: primary tank atm, and lack of armor isn't slowing her down a bit. Chose scimitars to take advantage of the great ones the game sprinkles on you like gentle spring rain.
Gideon
class: undead hunter
race: human
primary stat: charisma (17)
weapon: long sword and shield
notes: The undead cavalier! What could be better. I plan on selling Daystar--with his bonuses, why should he need it?
Joshua
class: vanilla fighter
race: human
primary stat: strength (18/52)
weapons: composite long bow and crossbow
notes: Didn't want to repeat a kit, so made him vanilla. Mr. Missile.
Timerlarian
class: monk
race: human
primary stat: strength (17)
weapons: katana and sling, plan to use fists only ASAP
notes: Always wanted to play a monk, and he's been slowly sapping the party dry by spending any extra gold on drinking binges. I was hoping townsfolk had some drunk-only dialogues, but was disappointed.
Suren Silverstrike
class: vanilla thief (points in find traps, pick locks, and detect illusions only)
race: dwarf
primary stat: constitution (19)
weapons: short bow/crossbow/sling
notes: 19 con, 17 dex, who needs to sneak around? We can kick your butt right out in the open, thank you very much.
Many weapon choices were to get ready for late-game neat toys or have early-game advantages. And boy, this party will need every single one. Ilmater's priests know us by name. Beverages cost much more than scrolls. I think Roger's hitting on Gesherei. But I think in the long run, these anti-magicians could even give a beefy solo mage a run for his/her money.