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Old 04-10-2003, 04:35 PM   #9
Klutz
Manshoon
 

Join Date: November 9, 2002
Location: Houston, TX
Age: 52
Posts: 240
I think Katana's in specific are the big offender for that category, Six. For comparison, IIRC, for non-magical versions (forgive minor errors as this is off the top of my head at work, question marks where I'm less certain):

Weapon, Speed Factor, Damage
Dagger, 2, 1-4
Short Sword, 3, 1-6
Long Sword, 5, 1-8
Bastard Sword, 7, 2-8
Scimitar, 6?, 1-8 (I think speed factor is 6 or 7, but definitely worse than long sword which is 5)
Mace, 7, 2-7
Flail, 7, 2-7
Morning Star, 7, 2-8
Hammer, 4?, 2-5
Quarterstaff, 6?, 1-6
Two-Handed Sword, 10, 1-10
Halberd, 10, 1-10
Katana, 4, 1-10

Sing along with me: "Which one of these is NOT like the other..." Katanas, simply as a base weapon type, are absurdly overpowered relative to all the other weapon types. Tied as the most damaging base weapon type in the game, with a speed factor SIX faster than the other weapons doing that much damage, and it's even usable by thieves! And we haven't even mentioned the fact that on top of all that... it's ONE-HANDED!

The game designers clearly wanted to balance this by making Katana's less common and less heavily enchanted, but other than the fact that you can't kill Kangaxx the Demi-Lich with a Katana in SOA, I think it's pretty fair to say they didn't succeed. It's kinda silly reading the Katana description in the proficiency allocation screen while creating your character, and then immediately after starting the game and Imoen frees you, finding one in the first chest you open... and just goes downhill from there.

And we haven't even mentioned Celestial Fury yet...
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