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Old 04-07-2003, 08:15 PM   #6
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Quote:
Originally posted by Pirengle the BNM:
Have a mage fire a cloudkill to get rid of the umber hulks. Let your protected fighters clean up the mind flayers and your archers pepper their illithid hides with arrows, bolts, and stones.
A slight difference in tactics--I tend to leave the Umber Hulks alone, using them as shields: If an Umber Hulk is standing right in front of my Tank, that means the Mind Flayers can only come at me 1 at a time instead of 2 at a time. And in that place, cutting the enemy's rate of Critical Hits in half makes all the difference.
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