Quote:
Originally posted by Cerek:
I majored in Marketing in college, so I agree completely with Heirophant's analogy of the corporate mindset - but corporate exec's would only need to visit the BGII forum here to see the almost unlimited potential of creating a good, solid ROLE-Playing game with multiple character possibilities, NPC's and storyline variations. The core game alone would keep gamers busy for months...then you can always start selling the ever-popular expansion packs.
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Instead of waiting for corporate exec's to come here, you could always go there. [img]smile.gif[/img]
http://forums.obsidianent.com/index.php?showforum=26
There have been some really good ideas in this thread/site, but if the developers don't know about them how do they implement them?