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Old 09-28-2004, 08:43 AM   #11
The Hierophant
Thoth - Egyptian God of Wisdom
 

Join Date: May 10, 2002
Location: Dunedin, New Zealand.
Age: 42
Posts: 2,860
Quote:
Originally posted by shadowhound:
I think it makes more sense from a business point of view to produce games that can be completed in approx 60 straight hours. If a prospective customer is playing one game for months on end then they are less likely to purchase a new game.
Precisely. Making people happy isn't what corporate salesmanship is about. It's about making people want to spend money. This may involve making people happy at times (customer satisfaction makes for a 'loyal' consumer base), but the bottom line is that a game publisher needs to keep their clientelle hungry for more... not unsatisfied as such, but rather: unsated.

[ 09-28-2004, 08:45 AM: Message edited by: The Hierophant ]
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