Hmmmm....I don't have much of an opinion on this subject since BG 1&2 are my favorite games - but even they can't compare to the thrill and uniqueness of a PnP game. I do have the NWN series, but I haven't even bothered to reload them onto my PC after upgrading it.
I majored in Marketing in college, so I agree completely with Heirophant's analogy of the corporate mindset - but corporate exec's would only need to visit the BGII forum here to see the almost unlimited potential of creating a good, solid ROLE-Playing game with multiple character possibilities, NPC's and storyline variations. The core game alone would keep gamers busy for months...then you can always start selling the ever-popular expansion packs.
Imagine if somebody like Weimer decided to start manufacturing BGII mods full-time. I know there have been complaints about some of the "improvements" he has made, but he managed to completely revamp an already exciting game so that the players get a whole new level of excitement and challenge after beating the "vanilla" version 6 dozen different ways.
A game that was boring, old and blase' suddenly becomes freshly exciting (and far more challenging) with the addition of Tactics Mod. Weapons Upgrade improves the amount of ammo PC's and the party can carry - along with creating many NEW items by combining several of the ones already in the game.
The point is, a corporation could build their entire gaming market around a single, well and fully developed game that was a TRUE CRPG.
And as many have stated so far, it doesn't necessarily have to have the fancy 3D graphics to make it work.
Sooner or later, the corp execs WILL take notice when the current market DOES get tired of generic games that only have a single path for the player to follow. That's when a company will put the time and research into creating the "next" Baldur's Gate game.
Chances are, it will be a small company made up of people like Weimer and others that have done the Mods over the years. Guys and gals that know the programming code inside out, but don't have the capital to build a game with the latest, greatest graphics.
Ahh well, one can always HOPE, anyway.
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Cerek the Calmth
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