Quote:
Originally posted by Rokc Cadarn:
Financially, it makes more sense for developers to concentrate on the rest of the gameplay -- it will make their customers happy, and hiring someone to write a good story will cost them less than paying a team of 100 programmers, artists, sound engineers, etc. Lower development costs mean lower risk for the company, and ultimately greater rewards.
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A very good point. One need only look at the abysmal flop that was Ultima 9 to see the regrettable consequences of laying off one's creative writing department and leaving a team comprised almost entirely of visual artists with the task of writing an epic saga. An aesthetically pleasing mess is a mess nonetheless eh? [img]smile.gif[/img]