I find it, that powergaming make's the game rather dull and un-challenging. To stick with role-playing is rather difficult sometime's and will cost you much more efford than simple taking and killing everything that crosses your path.
A Paladin will follow justice and his deity, a evil sorcerer will burn down a city if he feels like it. A neutral bard would rather talk then fight... making fighting a second and probaly a last choose for him, though a barbarian will initiate melee at the very first sign of aggresion towards him and his compagnions... true role-playing is what Bioware intendid with BG I & II, if you feel like you need to hack & slash stick to Diablo and other hack & slash game's.
Sure I to play as a powergamer (look at my custom katana that I'm designing [img]graemlins/hehe.gif[/img] ), but if I feel like it... I'll play in a role-playing perspective... not knowing what to come, buffing only if the place/game give's specific hints of danger and death that can follow (lich tombs ect., Underdark)
It's all up to you, what you like.
I have an combination of both... strange... but effective.
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