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Originally posted by Thorfinn:
Thanks. If there is never a situation where I would prefer the REMIX, I think I'll just dump it, so I don't get the two confused.
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Remix actually covers some bugs that core Baldurdash at the moment does not (that was one of the motivations, after all) but since Kevin Dorner is back with a vengeance and Remix has been dogged by some bugs, the Remix author has more or less hung up his efforts. However, Dorner has said that he intends to take things in a Remix-style WeiDU install direction over time. Dorner is also getting caught up implementing the extra Remix-fixed bugs as well as a whole slew of others. He's running a forum now over at
http://forums.fwstudios.net if you want to track the progress.
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Right, BG2 affects the registry, but as far as I know, mods do not, do they? My understanding is that their changes are entirely in the override folder, dialogue.tlk file, and Chitin.key file (ODC), so you could "modswitch" by moving around ODC, but you then have to make sure you have the right set of ODC before you load a savegame.
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There is in fact a "mod switcher" program at TeamBG that will automate this process for you, although the universe of incompatible mods is actually quite small.
The one component you left out of the equation, if you install any WeiDU mods, is the WeiDU.log file, which you would also want to swap back and forth between configurations.
[ 03-31-2003, 12:00 PM: Message edited by: jcompton ]