Quote:
Originally posted by PurpleXVI:
It sounds like they're throwing out a lot of stuff that made the original unique and interesting, but at the same time, I can play a Charr, I may be able to grief elf/sylvari roleplayers(Or at least annoy them till they cry, I used to do that in the original GW whenever I met roleplayers.) and there won't be a monthly fee.
It'll be worth a shot, I'm figuring, but I'm not going to be optimistic about it by any means.
|
I agree, from reading further it seems like they're trying to MMO-ify it. Levels beyond 20, seemingly evil factions. I have no clue if it will come off as a clone or something completely unique, but these are my first thoughts when I read the major changes. Now, GW isn't really for me but like you said, the pros that did attract some people look like they are now slated to be trashed. Alot like the fact that there were only 20 levels, for example. I didn't personally, but this is where some went to other MMO's and some went to GW.
Still, from my side of the fence being someone who can't get into GW currently this still makes me optimistic that the sequel may be something I do like.