You can only bring eight skills at once, so it's not too bad, those are the only ones you need to keep track of while you're on a mission. And you only need to mix skills from one, at most two, classes at once, it's easier to keep track of than it seems.
Especially since you're also likely to, at most, have the skills from two or three stats to keep track of, essentially narrowing the list down to that of a single class.
And yes, that means first you use one skill that makes them bleed, then you whack them with the other one while they're still bleeding. Good combos are the core of an effective build, skills that complement each other.
Additionally, disregard the stat penalty thing about Weakness, it was a temporary change, but they've apparently rolled all of their temp changes back for the moment to evaluate which ones were balanced and which ones were insane.
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