Quote:
Originally posted by SpiritWarrior:
Well I have all three chapters installed. But the only thing I noticed in Prophecies is I can now put a green flag on the ground for the henchmen to go to, but the idiots never ever stay there. If I want to flee I have to repeatedly place the flag as I run. The healer is usually the first into the battle alone with her gimpy wand. Then she may decide to run into 8 mobs and start rezzing someone which is always fun. And so she dies over and over when all the while I am screaming "Run!".
I saw the new directional functionality in Nightfall briefly but I don't think it crossed over to Prophecies, or did it? I can't find it anyways. I would kill for the "Passive" command.
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See, the whole "passive, aggressive, defensive" thing ONLY applies to heroes, even in Nightfall. And additionally, if you get attacked, or attack, too close to the flag, they WILL move out to assist you, you have to place it a decent distance away so they'll actually go there. I imagine it's to avoid a group of, say, melee/short range, heroes just standing there, looking dumb, while a bunch of Elementalist and Ranger monsters pummel them into a bloody pulp.
They still have a certain radius, about an aggro radius and a half, or so, within which they'll react to things happening.