Quote:
Originally posted by SpiritWarrior:
That's when I blind them. Blind works great when I know a mage has me stuck. Use that time to bandage. I suppose the new sprint will be good to break snares too. I am prep. so have 2 vanishes. Try run them into walls and corridors, inside a base or against rocks and cliffs by the GY. This way, they can only blink in one direction and that is always the direction they're facing. Also if you're lucky blink won't work for them when they try to do it over transitory terrain. It's a bug the same way our Vanish sometimes doesn't work.
Exactly what I mean about CS, it buys precious time. Also, Sap is excellent if someone has ninja'd the flag since you can do it from any angle. I have imp. sap so can do it even if he has whole team with him. All it takes is the FC to be outta combat even if his support isn't. Even without imp sap. you still bought time if you don't touch him.
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I'm with ya there with Sap SW, although that might not work as well as expected if there's any form of DoT on the flag carrier. I always seem to suffer from lag in the BG meaning that even when I'm on top of some enemies my attacks say "out of range" which makes me almost completely useless (Hunters and casters shouldn't have this problem!). Most reliable method of stopping them dead for me therefore is with a Blind as that is much more forgiving than Sap as it gives you a little range. Same issue with the DoT though