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Old 07-20-2006, 04:50 AM   #19
Ivelliis
Gold Dragon
 

Join Date: August 6, 2004
Location: North East England
Age: 35
Posts: 2,561
Quote:
Originally posted by Timber Loftis:
NagaSaki, I cannot believe you're in the top 3 DPS because it mathematically doesn't make sense. Our Locks always fall below rogues and mages, amidst hunters and above DPS warriors. If you look at the Lock's mana inefficiency vs. Mages and overall lack of DPS comparable to Rogues I don't see how even the most damage-intensive Lock builds could compare, especially on long boss fights. AND I DON'T MIND -- Mages are supposed to be the uber caster DPS, and I am cool with that. But between their new threat talents and Warlock's (1) lack of threat reduction except in a gimped damage build, (2) mana inefficiency (LifeTap really takes time away from pewpewpew'ing), and (3) limitations on DoT's on a raid, it seems the Lock has been knocked far enough down to merit cutting their numbers on a raid.
We have four locks on our group roster, some raids we get 4, some raids we've had two, and even once we had one. (which means no Garr in MC, which kind of sucks, although it means if we do try I get to tank an add /flex).

NagaSaki I must say I agree with Timber here...perhaps burst damage (The highest hit in MC was from a Warlock, 2.7k I believe) but overall sustained damage no way.

In MC there are two hunters, me and a friend of mine, which comes at least 1st-4th regardless of who else is in the group. Dropping is only do
a) fighting things in melee (annihilators)
b) going afk
c) getting lazy and autoshotting

But as boss fights I am always top, and my friend is always second, as then I actually go for max DPS using a real cycle, dots and whatnot. Your hunters need to get themselves up there Timber, with Feign death I can nuke from sunder one, get an aimed/multi in before I feign, and start again.

I'd still take warlocks, if not only for the healthstones ( *grin* ), but I can see your concern you're being replaced by mages.

As NagaSaki said, all classes have the power to be the best. In PVP rogues, if they get the jump on a clothie, will pretty much win most times, and there is very little you can do about it. What next? They vanish, do it again. Ok two honor kills in around 30s? What for the next 4m 30s they can't stealth or vanish, and everyone thinks "rogue low armor low health go kill now".

If you see a rogue standing out in the open, unstealthed, he is free honor. Stealth is *their* tool, without it they are nothing.
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