Ironworks Moderator 
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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I wouldn't recommend AO. Me and a friend got it the very first day it came out, then after 2 weeks got sick of it, as far as mmorpg go it's pretty bad.
Thinking that maybe it was just because the game was new, we tried it a year or so later, it still sucked.
There are many more advantages and disadvantages with WoW and Gw. For example, in Guild Wars you are the hero and the story is about you, in WoW you're just a random unimportant guy as far as the story goes. Actually, there is no story in wow, just static stuff you interact with, while in Guild Wars there is a plot and you end up saving the world.
But it's true that WoW is bigger as opposed to GW. WoW is very fun at first, but looking back, I wouldn't call it a game. Here's what you'ee going to do in it:
-Gring to level 40, farm non-stop to get your mount
-Gring to 60, possible farm non-stop to the the expensive mount
-Take appointments to raids and organize your life around the game, I hope you didn't have anything to to those friday nights, from now on you're standing around for 6 hours in a dungeon. You don't want to show up? No choice if you want a turn at the loot.
-You just invested 500 hours raiding that dungeon? Congratulation, you're tier 1. Now restart it all again for tier 2 items. You got them? Grats! Guess what? Tier 3 items are getting introduced next patch. Oh! And Tier 4 items are coming in the xp pack! Forget about skipping a Tier, you can't survive without the items of lower tier. Grats! you just wasted 2000 hours of your life, you now have 3 days every weeks dedicated to your raids, and you have no more friends.
What is it? You don't think raids sounds like fun? There's 3 things to do at level 60, raids, farm reputation, or pvp.
How do you farm reputation? Easy:
-Compete with others players all in the same zone to kill the same monsters thousands of tmes to raise your reputation so that you can get items.
What? It doesn't sound fun? Ok, there's PVP left. This is easier. 5 hours before you want to do some pvp, you get in a queue. 5 hours later, you finally get in a battleground. You're going to be with 10-15 guys you don't know, you kill ennemies, you get reputation, you play from 5 to 30 mins and either win or lose. You get some more reputation. You want to gain ranks in pvp and get cool items? You have to compete against players of your alliance and kill more than they do, every day, to raise in rank. Once you've gained ranks, you need to keep at it to maintain your rank.
And I guess you can also farm for cash. This is the same thing as farming for reputation, but instead you kill the same monsters thousands of times for gold instead of reputation.
But don't worry, level 1-30 are really fun to do. 30-40 you're going to be rushing to get your mount. 40-45 You're going to be a little too low level for your zones, and you're going to be burned out from rushing to 40. 45-50 is fun. 50-55 is probably the worse level range. In 55-60 you're going to be eagerly waiting for level 60, no 60 will take you in groups, but it's just 5 more level before you reach level 60 wonderland.
You're 60 now! Congrats! Now scroll up the page and start Farming/Raiding/PVPing. Have fun!
It's not just WoW, there are plenty of mmorpgs that substitute real contents with raids and farming. It doesn't take much work to create one new dungeon and a dozen of items, but they make sure it's going to take you a minimum of 300 hours and a big guild to get them. Then the next items and so on. It's a lot easier to maike players kill the same monsters all the time for reputation than add new quests and zones, or an actual goal for people at the level cap.
[ 06-09-2006, 01:54 PM: Message edited by: Luvian ]
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