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Old 02-25-2006, 02:10 PM   #12
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
Quote:
Originally posted by Marty4:
What are you all talking about? The shadow tree was just mixed around a bit, and improved vamp. embrace was added. The main changes took place in the holy and discipline tree, where I think many people will now spec into. If you read the official post by Eyonix on the WoW official forums, you'll see that greater heal is being reduced to a 3 sec cast (2.5 with talents), PW:S was reduced to a 15 second weakened soul, and Holy Nova had it's cooldown removed to make it like arcane explosion.

Personally, I'm going to go 0-20-31 for a nice soloing build that can heal effectively in pre-raid instances and can holy nova [img]smile.gif[/img]

Priests are much, much better now, but it's mainly due to non-shadow changes.
Yeah like I said, shadow wasn't really messed with.


Quote:
Originally posted by Sir Degrader:
quote:
Originally posted by SpiritWarrior:
Any priest who goes disc/holy after 1.10 is a healing force unmacthed.
Well yeah, thats the point of a priest. [/QUOTE]Took Blizz a year to realize it, or to realize that the priest had healing 'rivals'. Beforehand, resto. druids were about 95% as good as a priest and could substitute most raids without a hitch. In-combat rezzes are also useful.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon...
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