Molten Core is very very boring, everyone that tried it more than twice agree. For a powerfull guild it's 5-6 hours long. For a newer guild it's hard and frustrating.
There is no interaction, it's just a big cave with mobs standing there. Assuming the loot is distributed evenly and you beat all the bosses in 6 hours, it will take at least 150 hours of raiding time before the first players start completing their set.
If you don't know what you're doing, you're going to get stuck at every bosses, the farter, the longer.
Zul'Gurub is more interesting, the loot is weaker than the Molten Core one, and the instance is supposed to be easier, but in my opinion it's as hard, but at least it's fun, and you can get items with the rep.
A good instance to start on would be Onyxia. You get to work on bosses tactics and even if you wipe, you don't have to clean up a big dungeon to try again. There are only 4 mobs in Onyxia's cave. Once you've masteres her it will take your guild only an hour max to down her. The first time my guild managed kill her, we were only 30 in the raid. If your guild can't beat Onyxia they won't be able to beat Ragnaros.
There is also Morale that need to be considered. You are going to die a lot, your items will get red, and you're looking to 15-20 gold repairs a night. (Bring a couple of repair bots). People don't like to wipe all the time, at first when you can't kill many bosses, you'Re going to have trouble making people show up. Epics cost a lot to repair too. I'm wearing mostly epics, and even when I'm not yellow it cost me 20-30 gold, I don't know what yellow and red would cost me, but I don't want to find out..
What I recommend is that you find another guild interested in raiding, and team up with them. Things will go better at first if you do. Once both guild have gotten some experience they can split up and do their own things, but at first a team up is way better. Especially if you can get your hands on some people that were on sucessfull runs before.
If all else fail, find a successfull raiding guild and ask them if you can go once as an observer for your guild (not getting any loot) so that you can see some of the strategies.
So really, I say try Onyxia or Zul'Gurub first, but I think Onyxia is easier than Zul'Gurub.
[ 01-10-2006, 05:31 PM: Message edited by: Luvian ]
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