Thread: Soloing GW
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Old 09-13-2005, 10:43 AM   #10
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 38
Posts: 4,679
I'm running a Necro/Mesmer, but only using necro skills. I have 15 in Blood and Curses, 5 in Soul Reaping. Recently, I've been trying to solo as many areas as I can, and have gotten quite god at some areas(around Droknar's, Rankor, can even reach Deldrimor War Camp solo), but some areas are way too hard to try. Like UW and FoW. Tried many skill combos, right now I'm on this:
1. Awaken the Blood - something wonderful
2. Vampiric Gaze - keeps me alive cheaply and fast
3. Suffering - nice and reliable way to get them down for the next two
4. Feast of Corruption - I must say that this is the best Elite I've tried so far. Even better than Spiteful Spirit
5. Desecrate Enchantment - do some damage and see if they are enchanted
6. Demonic Flesh - 200hp is priceless
7. Blood Renewal - 7 regen for 10 seconds and then it gives you a whole lot of energy
8. Enfeebling Blood/Enfeeble/Signet of Capture

What gives me trouble are the Griffins and Ice Imps with their spamming of Maelstorm. I can survive and defeat most other things like Hydras and Giants. And UW is absolutely impossible, even Weakened and Slowed Aatxe with Price of Failure kill way too fast. And I can also imagine ther being alot other areas that are quite solo-proof, like Elona. The solo monk relies on 4 skills at it's core, and then some more. Zealot's Fire, Protective Spirit, Balthazar's Spirit and Balthazar's Aura. And even that works only in some areas, not for example against some imps who use Chilblains fanatically, or any mesmers with health degen. There is no combination of skills that will get you through the whole game solo.
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