View Single Post
Old 03-05-2005, 02:56 AM   #20
Link
Jack Burton
 

Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
Well now you're making it an entirely different argument altogether. Instead of sticking to the naming system alone, you got things like trolls, 1337-speaking kids, active online modding in the game etc. involved. That was not my point; my point was that the naming system in itself isn't a very strong argument. That it may be related to other, potentially strong arguments is a different discussion.

I can understand that you have a fear of how Guild Wars will work out, but I'm not that convinced by your arguments, to be quite honest. Mind you, I haven't played a MMORPG ever -- and at the moment I cannot spare any time and money to change that situation -- but I consider myself reasonably balanced when it comes to an opinion about the genre [reading reviews, listening to arguments, viewing screenshots and movies etc.]. Guild Wars, in my eyes, is a very promising project, a project which makes me wonder how they will deal with things without having the monthly fee. The one side of me warns me for it, for the same reasons you mentioned, but the other side of me tells me that any MMORPG, or MMOG for that matter, has its problems with hackers, PK-ing. Popularity brings problems, regardless of subscription fees. It's all up to the game developers to devise a system to filter out those people, and if Guild Wars can do that without a subscription fee, then kudo's to them.

I think it would be rather unfair to judge Guild Wars before it's actual release. Just as it's unfair to judge an existing game for lacking certain newly developed elements.
__________________
Rowing is not a sport, it's a way of life


Goal: Beijing 2008
Link is offline   Reply With Quote