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Old 01-07-2005, 02:34 PM   #14
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
My rogue at level 15 had about 170 in skinning. Monsters level 16-17 were a gray difficulty for her skinning, she got no skills point for those.

Even now at level 25 most thing are green to her.

I don't know how high your tailor is, but once you get out of the linen it get a lot harder to make items.

Wool is rarer, and on top of that, you need 3 wool to make a bolt of woolen cloth.

You need in average 3-5 bolt of woolen cloth to make an item. That's 9-15 wool per item.

Silk is even rarer...

Every zones I've seen has skinable monsters.

Boars, bears, tigers, wolves, lions, hydra, sea monsters, deer, rabbits, crocodiles, raptors, dragons... There are at least one of those in every zone I've seen so far. You can get at least one piece of leather on each of those.

Once a leatherworker get to around level 12, the monsters he is hunting and his skill will be high enough that he never get ruined leather anymore.

I can go in any zone and in an hour kill a couple hundread of skinnables. That mean a couple hundread of leather per hour.

I've tested all tradeskill, and I can tell you the easiest to get material is leatherworker/skinner.

If you want to go for money, I really suggest mining/herb picking. People are always in need of those. You can even sell the cloth you find on humanoid for even more money.

For cloth to be as common as leather, every humanoid would have to drop 1-2 cloth, every time.

[ 01-07-2005, 02:36 PM: Message edited by: Luvian ]
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