You appear to have (yet) another (apparently) MAC-Only bug. The maximum damage that the spell is supposed to deal is 1d3 + 20 damage. Your comments about the failed save is also slightly flawed.
The damage does not double when the target fails its' save. It gets reduced by half when the target passes its' save. Meaning... 1d3 + 20 divided by 2, which is quite pitiful.
There is no mention of Undead damage bonuses, but the Undead do have poor fire resistance, so in a sense, they do suffer more from fire damage.
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