Hi everybody. I need one of the gurus out there to help me clarify this...
1.- Is there a "Spell Inmunity" that counteracts those "green blob" traps? I have tried a few (evocation, alteration) but I still get hit unless I make a successful save. And playing on "Insane", this trap scan make a LOT of damage. BTW, is it acid damage?
2.- In ShadowKeeper, there's a variable that shows the spells you have stored in a sequencer or trigger. Is there any in-game option to view this? (like you do with the "contingency" spells). I'm asking this one because in my current game I just shot myself with three 'Flame Arrows' instead of the 3 'Sunfires' I thought I had... really funny. [img]smile.gif[/img]
3.- If you cast "Spell Inmunity - Evocation" inmediately followed by a "Spell Inmunity - Divination", are you protected from both schools or just the last one?
4.- I put this in a Trigger:
1- Lower Resistance
2- Greater Malison
3- Death Spell.
When I fire it, sometimes I get messages like this one:
Rock Golem - Resistance Lowered by ___%
Rock Golem - Dead
Rock Golem - Saving Throws Lowered
The question is, will the spells hit the target in the same order you store them? In the example, it seems the "Saving Throws Lowered" was a "Post-Mortem" effect...
5.- In my previous game I started playing an Invoker. I was truly surprised when I found out that "Greater Malison" is an "Enchantment/Charm" spell. IMHO, it should be "Alteration" (like "DOOM"), "Abjuration" (like "Lower Resistance") or even "Necromancy". But, "Enchantment"? Naaah. I think this is a mistake from the BioWare people. What do you think?
In the same fashion, "Enchanted Weapon" is labeled as "Enchantment Spell". But just read the description:
"This spell conjures forth a +3 enchanted weapon that..."
Clearly, this can't be an "Enchantment"...
There was another question, but I can't remember it right now... Thanks in advance. [img]smile.gif[/img]
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