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Old 01-04-2002, 10:53 AM   #4
Hawk
Elite Waterdeep Guard
 

Join Date: January 4, 2002
Location: Rockland County, New York
Posts: 4
quote:
Originally posted by Iluvatar Oakenshield:
Nope,

Not as far as I know, They only get +1 spell per level and cannot cast spells of the opposite school. But it's funny you bring that up, cause I always thought it would be fitting to have a bonus, after all, they are the specialist in that type of magic. It's the same as a proffesional cook cooking tastier/faster/etc than the average man



IMO, the specialist system is majorly "broken" in BG1. It's better in BG2, but still not perfect. As for thinking it "would be fitting" ... you're right as it's that way in the AD&D rules. Specialists are supposed to get +1 to spells they cast (saving throws, etc.) and -1 to those spells cast against them. While BG2 does attempt to even out the specialist inequities a bit, I don't believe the spell bonuses are implemented. As implemented in BG1, the only reason to be an Illusionist is if you want the Identify spell, which the Conjurer doesn't get. There really is no other point to being any other than a Conjurer. 'Course, I did complete the game with my Invoker, but that was only because I wanted an Invoker, darnit! and didn't care if other mages would be better in game terms. [img]smile.gif[/img]

JMO
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