Thread: Magic License!
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Old 02-28-2003, 03:51 PM   #8
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Quote:
Originally posted by Butterfingers:
There are some statues of Cowled Ones in several places
No! Don't do that! The Cowlies are one of your best sources for high-level spells early in the game. I've looted things like Abi-Dalzim's and Mody's Sword from them. (As well as a suit of Plate Mail, which I thought was rather odd.)

Zarmen (my Fighter/Illusionist who looks like a Dwarf) is CG as well, and he's best buddies with Jan, especially since it was turnip boy who made it possible for the entire party to gain an extra level or two--by nicking every single shopliftable scroll in Athkatla. It's fun, I'm playing in ways I never have before. (How I killed TorGal: Aerie casts Protection from Fire and Resist Fire/Cold on me. I go into melee with Tor & his buddies, then cast a scroll of Fireball on myself, while the other 5 members Fireball me as well. Toasty!)

So far, I haven't cast any Wizard spells on the street, so the Cowls don't even know about me yet. When I do get around to summoning them, I'll have to stick to incapacitating spells so I don't hurt any Commoners.
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