personally I dont like the sound of odds like 20% chance to do something moderately good, only if they ALSO fail a save (which they'll probably make if they're worth using the effect on in the first place)
turns out like 10% chance of 20% chance = not much chance of that
stick to something that definately does something, even if it's just a +1 fire damage or something (elemental damage is always useful)
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Sunglasses of Coolness +2<br /><br />Cernd: \"It is with great pride and pleasure that I accept this Most Valuable Player award....\"<br />(from the genius of Six of Spades)
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