Yep, a (wierd) scripted event indeed.
Out of KORGANX.BCS - Korgan the enemy script:
code:
IF
See(NearestEnemyOf(Myself))
Global("Enraged","LOCALS",0) // never enraged
THEN
RESPONSE #100
SetGlobal("Enraged","LOCALS",1) // enraging now
SpellNoDec(Myself,BARBARIAN_RAGE) // enrage a la barbarian 
END
[/QUOTE]
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