Some crazy weapons I´ve been thinking of:
Ice Hammer +2
Damage: 1-8 +2, +2 ice damage
Thac0: -2
Speed factor: 5
Grants 10% proctection from ice damage + 2% per level of the equipper.
Required strength: 15
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Cursed quarterstaff of clumsiness
-4 to dexterity *permanently*
-2 to intelligence *permanently*
-40% to movement rate
Damage: 2d4 -1, -2 against undead
Speed rate: 10
Required Strength: 16
Type: Two-handed
The wearer of this staff is, naturally and most logically, unable to cast any spells. The user must not have wisdom of 13 or higher, or he would notice this staff looks suspicious.
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Bow of markmanship
Damage: 1-6 +1
Thac0: -5
Speed factor: 7
Simple!
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NiceWorg´s Bane
Damage: 1-8 +3, +1 against worgs
Thac0: -3
Can summon a pack of Worgs once per day
Reduces damage taken from worgs by 50%
Usable by: NiceWorg only, and no one else
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