This has been brought up a few times. A missle specialist Kensai. With high strength, his Kensai bonuses, and, a decent missle weapon, he should be a master of casual disembowelment, at range.
I have put a lot of thought into this. I do not like how the Kensai is implemented in game, I have made my feelings known in other posts. The Kensai in SoA is a false Kensai, with no feeling of role play that is true to the Kensai's origin.
So instead, I am going to make my own Kensai with his own story. Inspired by Mazzy, I am going to make a Halfling that is going to set out and try and get the tall folk to take the little folk seriously.
After reading the discription of the Boomerang Dagger, and, how it was made by Halflings for Halflings, I decided daggers should be the primary weapon class. I also plan to use axes, mostly for Azure Edge and the other prized few throwers out there. (BTW, any good throwers in ToB axe wise? )
Strength should not be a problem. There are belts. I will have good saves. I have several fighter templates from BG1, of different races and slightly different characteristics.
The one I have in mind is a Halfling by the name of Klessil Hedgecrawler, with simi decent stats. After completion of BG, he has 16/20/19/12/10/15 stats. He is reasonably brainy, has some strength, good dex, and great con. In BG1, he used Slings mostly, gaining 4 stars in them over time, as well as daggers for backup. (2 stars) He is also Lawfully Awfully Good.
Planned skills will be Grandmastery in daggers, 2 stars in single weapon fightning style for those close up moments, and the rest of the skill points going into axes. Dual wielding is not much of an option, before some of you power gamer types say anything, as you can not dual wield throwing weapons.
I suspect that he will become quite powerful, and, seeing as how subtly powerful daggers are to begin with, I expect to find out if they can really live up to full expectations.
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