Quote:
Originally posted by Masklinn:
Summon creatures. (If you have ToB, go to the first level of the Watcher's Keep and get the Summoning Golem Book, really useful - go to the crypt and get the spider figurine - get a wand etc..)
Buff your party and the creatures. (haste and AC at least)
Set traps around him whil his circle is still blue.
Make space between your party members so, as stated above, only one at time gets hit by aera effect stuff.
Engage him with summoned creatures only. His circle turns red, he takes some damage from traps.
Makes your char start firing projectiles at him (arrows+2, arrows of ice, bullets+2 etc...)
(You can engage with one char who has the sword of dragon slaying that you should find in the same dungeon, but at least 1 round after you sent the summoned creatures)
Cast greater malison on him. Breach. Then some magic missiles/skull traps/cone of ice (? - don't know the name in english [img]smile.gif[/img] ).
And when your last summoned creature dies, cross your fingers, drink potions, and with some improvisation, imagination and a tiny bit of luck, you should kill him [img]smile.gif[/img]
Good luck.
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I repeat if he has the Baldurash fixpack installed the Trap cheese cannot be applied because Firkraag will turn hostile after the first trap that is installed next to him...
And is everybody forgot about the magic resistance spell.... thats THE CHEESE tactic vs Firkraag (didn't saw it yet so.. I think

)
Cast magic resistance (you will probaly have it.. it is a level 5 priest spell, your priest is level 10 so he should have 2 open spell slots in level 5)
Firkraags magic resistance is somewhere about 80% - 90%, when casted with a low level priest (level 10 in this case)... this will lower firkraags his magic resistance to a poor 20 % magic resistance.... FIRE AWAY with those magic missle's that WILL hurt him this time...
have fun beating the hell out of that ancient redhead