anecdote: The very first CRPG I tried was the demo of BG2, which was the entire irenicus-dungeon section. Tried it, after a few hours, couldn't stand it!!!. Boring, complicated, and difficult! Quit. After a few days tried it again because I didn't have anything else to play. This time I decided to forge through, and finally finished the dungeon. My sis was watching too and we were getting VERY interested near the end. Wondered whether to buy the full version or not, since EVERYONE was saying "game of the year" as well as "over 300 hrs gameplay". Finally did pay the 49 dollars for it. Got thru the dungeon, much smoother this time, now I'm getting the hang of how to play, how to use spells... Then I wandered around Waukeen's Promenade for a few hours, and while I was doing this I GOT ADDICTED suddenly. That was about March 2001 and I haven't really stopped playing since.
This is an uncommon case where my first impressions were obviously not reliable. Every game should be given a fighting chance. I gave Diablo2-demo, Morrowind and NeverWinterNights (single-player) a fair chance, I think - I played each for about a month before I decided they really weren't for me. But still I'm thinking of trying NWN again - looks like one never knows for sure how much they don't like things.
Grendal, I don't know how long you were doing SoA, but I'd say if you didn't like it after playing it for, say, a few weeks, then the AD&D-style of game is probably just not your type of game? Which is cool - then again, I was a semi-hardcore FPS deathmatch player only, until I got hooked on BG2, so your tastes could very well change.
NOW I'm thinking of getting BG1/TotSC as well to complete the "set". [I have ToB as well, but for some reason I don't like it as much, maybe the setting of the game is not as expansive as SoA, maybe because everyone's so high-level that I never used any low level spells/abilities anymore... The only spells I used were Project Image, Dragon's Breath, Abi-Dalzim's Horrid Wilting, and Death Fog, over and over again (well, it worked, didn't it?)]
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